Homid
Rank 1 options
Persuasion(Default)- This if your first gift you get as a homid garou. Pluses to Persuasion, and Bluff.
Master of Fire (Taught)- You gain a Fire Immunity for a given period of time.
Dead Eye (Taught) – You Gain True Strike a given amount of times per day.
Rank 2 options (all must be taught by spirits)
Speech of the World- Learn a Human based Language, Can spend more points into this over time to learn more languages.
Staredown- Intimidate skill increase possible chance of fear.
Unnatural Camoflage- Hide Skill Increase short time, and Santuary.
Rank 3 options (all must be taught by spirits)
Disquiet- A Decrease to targets stats
Cocoon- A barrier against damage, and Greater Sancutary.
Rank 4 options (all must be taught by spirits)
Part the Veil- Greater Mind Blank
Rank 5 options (all must be taught by spirits)
Ubermench- Gives Garou stat increases as well as increases to Persaude/ Bluff/ Intimidate